Water Lights Painting, Interactive and lighting installation, 2006
Exhibition, Gallery X, 280 S. Columbus Drive, Chicago, USA, 2006

Water Lights painting is an interactive installation that encourages the viewer to paint with water on its surface. These gestures create changing patterns and images by
illuminating LEDs whose brightness is controlled by sensors in the painting's surface. The public contribute to this piece by painting with the wet brush or modifying the image by drying portions of it with the towel. This work was created using the following: Light-emitting diodes (LEDs, 300 pieces), microcontrollers, transistors, and a pyroelectric infrared detector. Although people usually turn on lights with a switch or a motion sensor, in this installation, lights are turned on by water, which gives viewers a new experience.

Jae Min Lee



Telematic Drum Circle
is an interdisciplinary art project which combines Tele-Robotics, Computer Science, Pneumatics and Music. The project explores the rupture of deeper communication in the technology meditated world, and addresses the issue of global harmony by sharing participants’ rhythmical spirit produced through the telematic live drum ensemble. It consists of two main components: a set of sixteen robotic drums arranged in an installation space and an interactive website networked with these drums. Each drum is representative of a geo-cultural region. Regardless of age, sex, religion, race, and culture, we all have a universal rhythm which is a heart beat. The drum is an instrument of rhythm, and I believe it can stand in for a person’s heart. The heart to heart communication expressed on drums cuts through all the differences, and blurs the boundaries. By tapping the computer keyboard while at the website, participants around the world can remotely play the robotic instruments together, while watching a live streaming video of their ensemble broadcast through the website.


Byeong Sam Jeon



Experiential Typography | One Day Poem Pavilion

The results of an extensive exploration with shadows, the One Day Poem Pavilion demonstrates the poetic, transitory, site-sensitive and time-based nature of light and shadow.



Using a complex array of perforations, the pavilion’s surface allows light to pass through creating shifting patterns, which–during specific times of the year–transform into the legible text of a poem. The specific arrangements of the perforations reveal different shadow-poems according to the solar calendar: a theme of new-life during the summer solstice, a reflection on the passing of time at the period of the winter solstice. The time-based nature of the poem–and the visitor’s time-based encounters with it–allow viewers to have different experiences either seeing a stanza of the poem or getting the whole poem. All of these possible experiences are equally valuable and have meanings unique to the individual. This technique has the potential for producing particular effects and meanings within an architectural environment. Without the use of a source of power other than the sun, this project uses light and shadow to push the boundaries of communication and experiential delight.





This is a giant single-digit countdown for the Shutterbug project. Arduino is connected to seven 5v relays which are then connected to seven household lightbulbs, via a high-current sink circuit with transistors and diodes in order to protect Arduino from the high-current surge from the relays.

Keywon Chung


Digital Veil looks like a simple LCD used as a veil for the face. Through some modification of the device, the viewers watch neither the face of the wearer nor the B&W animations on the LCD screen but a hybrid between the two.


more


MIT Media Laboratory, Cambridge, MA. October 02 - 31, 2001. 
The Kitchen, New York, NY. November 30, 2001 - January 15, 2002. 

Alternative Autobiographies explores Richard Kostelanetz's long-time interest in describing a life—in this case, his own—in books and electronic media in ways other than chronological, continuous narrative. By bringing these elements together as never before—to be read, projected, heard, and seen—a truth and completeness is (perhaps) realized that was impossible in continuous prose. 



The window is the metaphor for which the writer looks out onto the world. The writer looks out the window, only to realize that he must negotiate with the social world. His work, his thoughts are inspired by his social ties. Yet, the writer separates himself from the world to realize and believe his truths and rhythms. The visualizations are drawns from Kostelanetz's compilation of his social contacts.

Hyun-Yeul Lee  MIT Media Laboratory in the Media Fabrics Group (formerly known as the Interactive Cinema Group). Glorianna Davenport, Bill Mitchell, and Gordon Bell served as my thesis committee members. My research and interests focus on how "storiedness" can shape the design of our built environment and experiences.



Poem Vacuum Cleaner

by Eunmi Yang, Heyhey Communications, Inc.
Words projected onto the floor are virtually cleaned up by a vacuum cleaner.

floor is covered with poems coming from an overhead projector. When a viewer vacuums the poetic words, they turn into colorful projected flowers. According to the author, this work reflects on the role of a poem, which is a flower in our desolate urban existence. She commented that reading poems purifies feelings.

push/pull
by Chris Mendoza and Geon Dong Kim.

Interactive installation that explores the role of the physical interface in virtual environments. Conceptualized by fellow RISD student Geon Dong Kim, my role in the project concentrated on the development and production of the piece. The project involves a bicycle pump that, when depressed, triggers a series of “dust” particles that are projected on the floor.



Sohui Won
- Weird Objects For Weird Users? (2006)

This project addresses the issue of loneliness. Everyone has experienced loneliness in everyday life. It is very ordinary but it could bring serious problems and destroying the quality of life. There are many people who suffer from Autophobia (the fear of being alone). They feel extreme pain when alone, emotionally as well as physically. But they will have to be alone in everyday life. Here are some design proposals -- objects to enjoy the worst moment for Autophobics and the rest of us who are also potential patients.  Design for Our Future Selves awards 2006



Number Orchestra (version alpha)   Hyun Jean Lee
interactive performing platform with generative data processing and sound manipulation system, 2006.5 , built with Processing, XML, Max/MSP



Cross-Being: Dancers (Spinning Screen)
interactive video and sound installation, 2004.5
 
m2 LCD Screens, spinning screen structure(two gears, 360 potentiometer, a rotary connector), a computer running MAX / JITTER, sound speakers




Lunar pool, Falls,  more



Timescape
is the image representation of sequently stacked 1pixel-width video lines that are extracted each from the camera input. Timescape represents the apparition of the time-flow of the space, whereas photography is the visual presentation of the moment of space and movies express the space changed by time.

2005. e.j. gone, Byun Ji-hoon,  processing